Capstone Project - Blocking

I've now moved on beyond the paper stage and have nearly completed blocking the map. All that remains is the the three puzzle walls, which I'm hesitant to block out before I have my mechanics up and running. These screens were taken last week, and unfortunately I've been too busy with other schoolwork (and a little Metal Gear, I must confess) since. This weekend I'm going to start working in Blueprint to see if I can nail down some of my mechanics, or at least make significant progress on them. Luckily I kept the scope of the project pretty low, so I should be able to get the mechanics down rather quickly, allowing me to make this level a finely tuned product. Stay tuned for more in the coming week, where hopefully I'll be able to show off my first successful puzzle.