My capstone project is a vertical slice of a first person puzzle game created in Unreal Engine 4. The level is designed to be the first level of the game.

Prototype assets created by SuperGrid

Scope: One tutorial level w/prototype assets

Team Size: Solo

Development Time: 3.5 months (8/28/15-12/10/15)


Level Walkthrough

Development Progression


area 4 was devised mid-development after the end of area 3 was scrapped. see design notes for details.


Design Notes and Postmortem

Click below to read the design notes, where I discuss my thoughts in creating each room of the level.